Each team can have up to 2 coaches and 3 managers. The team creator is always a coach and the team owner. Additional coaches and managers can be invited.
Coaches have full access to everything:
- Create, edit, and delete the team (only the owner can delete)
- Add, edit, and archive players
- Create, save, and manage lineups
- Invite and remove coaches and managers
- Run matches, record goals, assists, cards, and saves
- Configure match tools (cards, saves, bench alerts, penalty shootout, etc.)
- Access team settings
- Share the team feed
Managers can handle match-day operations:
- Create and run matches (start, pause, subs, goals, end)
- Set up lineups for a match (pick players, plan rotations)
- Record attendance for practices and events
- View players (read-only)
- View season stats
- Post to the team feed
Managers cannot:
- Edit the roster (add/remove players)
- Create or edit saved lineups
- Change team settings or match tools
- Invite other members
- Delete the team
- Coaches: Up to 2 per team (including the owner)
- Managers: Up to 3 per team
You can see remaining slots on the Team Settings page under Team Members.
- Open your team and go to Settings
- Scroll to Team Members
- Enter the person's email address
- Choose Coach or Manager from the role dropdown
- Optionally select additional teams to grant access to
- Tap Invite
The invite expires in 7 days. The invited person will see it on their Pending Invites page after signing in.
A common workflow for game day:
- Before the game: Coach creates the match, sets up the lineup and rotations, then taps Save for Manager
- At the field: Manager opens the match, sees the pre-set lineup, reviews it, and taps Confirm & Start
- During the game: Manager runs the timer, records subs and goals
- After the game: Either person can view the summary, export PDF/CSV, or post to the feed
If the manager needs to start from scratch, they can tap Redo Setup on the review screen.